A new BENCHMARK! Basemark announces Breaking Limit, a cross-platform ray tracing benchmark

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  • ramax's Avatar
    I've been a big fan of graphics benchmarks for years, I find them relaxing!

    And this new benchmark is just gorgeous!

    Basemark, the company behind a number of GPUScore-classified benchmarks (including Relic of Life), has just unveiled a new one entitled Breaking Limit. It's a totally multi-platform benchmark, aimed at a whole range of devices: smartphones, tablets, computers... This competitor to 3DMark's Solar Bay supports Windows, Linux, Android and iOS, and can use three graphics APIs: DirectX12, Vulkan 1.3 and Metal 3.

    Both Ultra and non-ultra versions of this benchmark require a GPU offering hardware acceleration of ray tracing. Both benchmarks involve ray tracing for shadows, reflections and global illumination. In addition to the native and custom tests, Breaking Limit Ultra offers a third with support for NVIDIA DLSS2 and AMD FSR2 in "Balanced" mode via a specific "Upscaled DLSS/FSR" test. Both companies are now at FSR 3 and DLS 3.x, versions which include Frame Generation technologies that are often very useful at 2160p.


    Source : https://www.comptoir-hardware.com/ac...lateforme.html

    https://www.gpuscore.com/benchmarks/...reaking-limit/




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  • MustafaM7moud's Avatar
    Level 47
    It's relaxing to see, and also finding out your device's score if your device strong, or it makes you feels bad if you have old one🥲
    cross platform is real good but Windows PCs will always rule the top list 😂
    One step closer to greater understanding!
  • M2lobaz's Avatar
    Level 52
    never done any benchmarks to my devices and I'll never have to...
    it's now a matter of showing off how powerful is your PC, not to check components health and performance
    👁️ A W A K E N 👁️