Black Myth: Wukong

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  • Marwaesam's Avatar
    Level 32
    What do you think about Black Myth: Wukong?

    I feel like she stole ideas from God of War from the camera perspective, meaning she doesn't deserve all this praise.

    What do you think of her?

    And here is a video of the full game

  • 6 Replies

  • dinaaa's Avatar
    Level 31
    The game looks great, but I want to know if the optimization is good
  • PrincessShahd's Avatar
    Level 25
    From my perspective, 'Black Myth: Wukong' looks amazing and innovative. Despite any similarities with other games, it seems to offer a unique and fresh experience.
    🧚‍♀️All that glitters🌠is not gold
  • Abdelsalam's Avatar
    Level 26
    The game looks like a mix between Souls games and possibly God of War Black Myth: Wukong has been classified as a Soulslike game, but developer Game Science is now pointing out that the game doesn't necessarily fall into that genre - at least not entirely. Although Black Myth: Wukong certainly has Souls-like elements, it doesn't adhere to the rules of the genre in every step of the way. It differs from typical Soulslike games in several ways, including allowing you to pause the action at any point. time, losing a fraction of your XP upon death, only having one primary weapon, progression being handled through the skill tree, the ability to access the skill tree anywhere and at any time, and other differences
    I suppose in the end, the whole of life becomes an act of letting go, but what always hurts the most is not taking a moment to say goodbye
  • mazen18's Avatar
    Level 27
    it did a great job presenting the story and game machines. one thing for sure, it shares the greatness with other top games.
  • Marwaesam's Avatar
    Level 32
    The game looks like a mix between Souls games and possibly God of War Black Myth: Wukong has been classified as a Soulslike game, but developer Game Science is now pointing out that the game doesn't necessarily fall into that genre - at least not entirely. Although Black Myth: Wukong certainly has Souls-like elements, it doesn't adhere to the rules of the genre in every step of the way. It differs from typical Soulslike games in several ways, including allowing you to pause the action at any point. time, losing a fraction of your XP upon death, only having one primary weapon, progression being handled through the skill tree, the ability to access the skill tree anywhere and at any time, and other differences


    As you said, these are mixed games