El verano fue bonito mientras duró, pero como todo en la vida, ha llegado a su fin con el comienzo de un nuevo mes (seguro que muchos de vosotr@s del #teaminvierno estábais deseando que llegara este momento, jejeje).
Septiembre marca el inicio del nuevo año escolar y aunque esta época puede resultar estresante (¡tanto para estudiantes como para sus progenitores!), también representa una oportunidad para explorar nuevas e innovadoras formas de aprendizaje. Y una tendencia interesante que sigue ganando popularidad es la integración de videojuegos en la educación.
Por ejemplo, juegos como Kerbal Space Program fueron creados con la idea de proporcionar experiencias inmersivas para fomentar el pensamiento crítico, la resolución de problemas y la creatividad. ¿Se os ocurre algún otro videojuego que pudiera incluirse en las aulas? 🤓
Cada vez más, l@s educador@s están reconociendo el valor de la gamificación, que aplica elementos de diseño de juegos a las actividades educativas, haciéndolas más interactivas. Este enfoque no solo motiva a l@s estudiantes, sino que también les ayuda a desarrollar habilidades esenciales en el mundo digital actual.
Así que este mes exploraremos con detenimiento ejemplos de gamificación en ámbitos educativos o cómo los videojuegos pueden ayudar a mejorar competencias curriculares de una manera más atractiva 😍
Septiembre, el mes en el que nacieron Miguel de Unamuno, Miguel de Cervantes y Francisco de Quevedo. No es extraño que sea el inicio de el calendario escolar.
Me gusta el tema, videojuegos en la educación, pues es un poco como todo, depende de la cantidad de horas que le eches, si es cierto que se ha demostrado que ayudan a tener mejores habilidades visuales y espaciales, resolución de problemas, inventiva, reflejos, incremento de la motricidad, fomento del interés en la tecnologías, más vocabulario, idiomas, etc. Si bien abusar de ellos puede ser contraproducente en ese sentido, con un uso adecuado y haciendo un filtrado de cosas que un chaval debe jugar (porque no todos los juegos son para todos los públicos) creo que es un gran acierto.
Por ejemplo, un buen ejemplo sería Super Mario Maker 2.
Aquí el jugador tiene libertad para crear sus propios niveles, literalmente es como si pudieses crear un videojuego de Mario a través del propio juego, lo que estimula la creatividad del jugador. Además pueden publicar sus niveles o jugar a los de otras personas.
Andaaaa, no sabía lo de Cervantes, Unamuno o Quevedo (supongo que te refieres al Quevedo que sabía escribir letras, jejeje). Y leyendo Unamuno me ha venido a la cabeza "inhumano"...¿crees que le hacían bullying en el cole con ese mote? XD XD
Pues etá muy chulo el Super Mario maker, como Roblox pero con mucho mejores gráficos (y banda sonora). Me alegra que te agrade el tema, a ver qué cositas encontramos por ahí ; )
¿Y tú cuando vuelves a los estudios? (siempre que no sean estudios en Bellas Artes, ¡tendrás futuro!)
@CandelaSynth Sí ese mismo, el que sabe de letras jajaja. Pues enseguida vuelvo al lío estuve jugando a un souls y me sentía un poco como si estuviese en dificultad asiática como Steven He. Por cierto el también se refiere a "Arts Degree" como una forma de morir en el juego jaja.
Juegos educativos...
Age Of Empires, muchisimos de estrategia, pero especialmente por temas historicos.
Civizilation si ya quieres temas mas complejos XD.
City Skylines. Para gestion de empresas hay muchos, pero en universidades ya se usa.
Assasins Creed. Para temas historicos algunos de aventuras como los modo recorrido libre de varios tambien me parecen estupendos, que ademas te relatan datos historicos, informacion de los lugares, etc. En este caso si veridicos ajenos a la fantasia incorporada para hacerlo mejor juego.
Minecraft/Roblox. Juegos sandbox con multitud de posibilidades que ademas de interactivos tambien tienen digamos sitios descargables o jugables dedicados a temas educativos dado que se permite hacer modificaciones para ello.
Para temas psicologicos especificos podria haber muchos, al igual que se puede recomendar libros, tambien es viable juegos cortos.
Superliminal, Tunic y Monument valley, The Witness pueden ser muy buenos juegos para temas artisticos y de perspectiva, pueden hacer volarte la mente.
Matematicos hay mil, en su tiempo de DS habia uno muy famoso que ya sabeis, hoy dia a saber todos los que habra XD.
Ademas, bien recuerdo en su epoca que los videojuegos me ayudaron bastante para tema de ingles, ademas que pueden fomentar los reflejos y cooperacion en grupo para muchisima gente en gran variedad de juegos...
Para mi hay muchas posibilidades de juegos para aprender y expandir nuestro conocimiento, pero dependera tambien de donde pueda jugar, el conocimiento de la persona, etc. Ya sabeis que soy mucho de juegos con emociones y reflexivos. Fomentando mucho ellos y luego aparte... pues lo que son para echar el rato de risas sin que aporten mas que unos ratos de diversion a tu vida XD.
Y quien quiera aprender de verdad y que se te quede grabado, Frostpunk... viene el 2, ahi si que aprenderas de gestiones, duras decisiones, sociedad, psicologia... y si quieres algo mas "light" en Fallout si profundizais en su historia y quereis optimizar tambien puede ayudaros muchisimo unido a que algunos tienen sisetmas de construccion.
El conocimiento es poder, úsalo bien, pues su mal uso conlleva a la destrucción.
📹Grabando videos de juegos 4K de vez en cuando (seguramente el canal de videojuegos👾 con mas contenido de gameplay 4K en español🇪🇸). Suscríbete, comenta, juega y gana, para jugar con la comunidad no dudes en comentárnoslo aquí en el foro =D
Pues precisamente tengo pendiente un post para hablar de juegos históricos ; )
Y ya lo he comentado en alguna otra ocasión, pero uno de los primeros juegos a los que jugué de peque fue Populous, que me enseñó mucho sobre gestión y religión. Resulta que su creador, Peter Douglas Molyneux (que es odiado y amado a partes iguales) ha vuelto a la carga recientemente con "Masters of Albion" (basado en el universo de Fable) que un juego en la línea de los "juegos de dioses":
La manita esa me ha traído mucho recuerdos..... 🤣
No se por qué me da la sensación de que por muy innovador que fuera Peter en sus años mozos, este formato resulta anticuado hoy en día, especialmente cuando se le compara con juegos como FrostPunk...¿tu que opinas? 🤓
@CandelaSynth
Populous... pocas viciadas de joven... incluso en consola... bola de fuego... KK! AH!!!
También buenos vicios a juegos como Theme Park (y grandes drecuerdos de Theme Hospital) y hace poco le di a un sucesor espiritual de Dungeon Keeper tambiénPero si destacara uno de sus juegos seria Black And White, eso si que fue una autentica revolución tanto en interacción del mundo, sus habitantes y sobre todo temas de moralidad. Eso como Spore son 2 juegos que marcaron epoca y que hoy dia con las IA podrian revolucionar el mundo, pero fueron juegos frutos de su epoca pero a buen seguro en un futuro volveran a trabarse esos conceptos esta vez con elementos procedurales y de inteligencia artificial mucho mas avanzados que los disponibles en aquel entonces.
Fueron juegos revolucionarios que demostraban un potencial que incluso hoy día no se ha llegado a su máximo esplendor y donde sus posibilidades y jugabilidad marcaron un antes y un después en la industria de los videojuegos y si, también en optimizaciones y gestión ^^, por lo tanto también muy didácticos.
En Gamepass podeis aun probar creo algunos juegos de gestión de hospitales, zoos y atracciones :), además de varios assasins creed, juegos de estrategia que hemos comentado.
Que demonios, no olvidemos que hoy es el lanzamiento de: Precomprar Age of Mythology: Retold Esto... me voy a... aprender algo de historia, bueno, mitología XD.
El conocimiento es poder, úsalo bien, pues su mal uso conlleva a la destrucción.
📹Grabando videos de juegos 4K de vez en cuando (seguramente el canal de videojuegos👾 con mas contenido de gameplay 4K en español🇪🇸). Suscríbete, comenta, juega y gana, para jugar con la comunidad no dudes en comentárnoslo aquí en el foro =D
Demasiado novedoso para su tiempo, peeeeero, si lo retomaran ahora otro gallo cantaría con las IAs.
Pues me parece genial que te vayas a aprender de mitología, otro tema que me apasiona (aunque Hades no lo pude terminar, soy demasiado manca para salir del infierno). Ya nos contarás qué tal 👀
Hellous! Pues, sin duda, el Minecraft en su modo educativo es una gran opción. Tal vez la curva de aprendizaje no es sencilla pero, una vez entendidas las reglas del juego, desarrolla la creatividad sin duda.
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Legion Community Terms and Conditions
Last updated 09 March 2023
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Your Use of Legion Community Platform
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