Former Sony PlayStation CEO: Low density of mid-production games erodes creativity and takes less risk with new ideas.

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  • Abdelsalam's Avatar
    Level 26
    In a new interview with the VGC network, former PlayStation president Shawn Layden revealed that he believes that the gaming industry is focusing its competition on improving graphics, and considers it a priority, even though graphics have reached their maximum limits, and in his words, the technical hardware that has been outdated for years and years will not be able to provide what It is much better than what exists now, and therefore he believes that developers should invest in finding new ideas for games and focus on innovation.
  • mazen18's Avatar
    Level 27
    In a new interview with the VGC network, former PlayStation president Shawn Layden revealed that he believes that the gaming industry is focusing its competition on improving graphics, and considers it a priority, even though graphics have reached their maximum limits, and in his words, the technical hardware that has been outdated for years and years will not be able to provide what It is much better than what exists now, and therefore he believes that developers should invest in finding new ideas for games and focus on innovation.

    i agree, we reached a point where graphics is in a really great place. and now what really make a difference between games is things like story, mechanics, theme... etc.