Ray, tracing, Yay or Nay?

I haven't had the pleasure (?) yet to really try it for myself because of severely lacking hardware. But for those of you out there with RTX cards, would you say it is a feature that you now can't live without, or does the FPS hit make you turn it off even if you could use it just to simply save frames? I can't really decide weather it's just a gimmick or not. Does any of this change with DLSS tech like DLSS3 and frame generation?

What do you think?

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  • Honestly, I've seen a few side by side comparisons and unless you're really staring... you hardly notice the difference in some games.

    Then comes the performance hit when you have it on? Nah, if you use RT you are forced into DLSS to keep it playable. But DLSS reduces the quality of it anyway so its pretty counter productive IMO. I dont bother with it.

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  • Honestly, I've seen a few side by side comparisons and unless you're really staring... you hardly notice the difference in some games.

    Then comes the performance hit when you have it on? Nah, if you use RT you are forced into DLSS to keep it playable. But DLSS reduces the quality of it anyway so its pretty counter productive IMO. I dont bother with it.

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