- AMD FSR 3: A new version of AMD’s upscaling technology that combines super resolution temporal upscaling and frame generation for massive performance and fidelity in supported games.
- Frame generation: A technology that uses optical flow and temporal game data to generate additional frames for higher framerates, up to 2x2. It requires running at a minimum of 60 FPS before enabling FSR 3 frame generation for optimal and low-latency experience.
- Native AA: A new quality mode that applies high-quality anti-aliasing and sharpening without upscaling for improved image quality over native resolution. It can also provide a performance boost when combined with frame generation.
- Latency reduction: A technology that reduces latency when using frame generation. AMD Radeon RX 7000 Series graphics cards can also use AMD Radeon Anti-Lag+ technology to further lower latency in supported games.
- Game support: The first games expected to add support for AMD FSR 3 are Forspoken and Immortals of Aveum in early fall, followed by 10 more games. AMD is also working with Epic Games to bring FSR 3 to Unreal Engine 5.
- Open technology: AMD FSR 3 is an open-source technology that does not require machine learning hardware and supports multiple platforms, including consoles. It will be available on GPUOpen.com in the near future.