Are PS5 Titles worth it over PS4 Titles?

As Sony launches a new console are the potential higher price points worth the capabilities of the PS5 if you can play the same games for potentially cheaper on PS4? When does the new gen performance really switch into high gear where these publishers can take full advantage of the new internals? 

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  • It's my understanding that PS4 and PS5 are very similar from an architectural standpoint, so it stands that developing games for both PS4 and PS5 could happen for a while. I think Ray tracing might factor in, but I've yet to see a implementation of Ray tracing that makes the old rasterized graphics completely obsolete (maybe with the exception of the yet to be release minecraft RTX). Ultimately I think it will come down the load times and how developers start to utilize those new SSD's.  This doesn't just affect load screens, but also how much detail can be on the screen at once in big open world games. You can almost always scale back the graphics to work on older hardware, (Doom Eternal on Nintendo Switch?!)  but I'm willing to bet that the old spinning HDD's will be the bottleneck that really separates the old console from the new.

    My guess, is that sometime around when the next Elderscrolls is released development for the PS4 will pretty much be done.  

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  • It's my understanding that PS4 and PS5 are very similar from an architectural standpoint, so it stands that developing games for both PS4 and PS5 could happen for a while. I think Ray tracing might factor in, but I've yet to see a implementation of Ray tracing that makes the old rasterized graphics completely obsolete (maybe with the exception of the yet to be release minecraft RTX). Ultimately I think it will come down the load times and how developers start to utilize those new SSD's.  This doesn't just affect load screens, but also how much detail can be on the screen at once in big open world games. You can almost always scale back the graphics to work on older hardware, (Doom Eternal on Nintendo Switch?!)  but I'm willing to bet that the old spinning HDD's will be the bottleneck that really separates the old console from the new.

    My guess, is that sometime around when the next Elderscrolls is released development for the PS4 will pretty much be done.  

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