Last edited by ZorroFeneco; 05-09-23 at 12:48. Reason: Fix
[CLOSED | EXCLUSIVE: Lenovo Product Team AMA] Answering all your burning questions about the Lenovo Legion Go
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Do you plan to bring out a pen for drawing specifically on the legion go or if it will be compatible with any of Lenovo (The screen is big enough for drawing, for me, I am an illustrator after all).
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Nice profile pic!! @ZorroFeneco 😊
From @YeiCov
https://gaming.lenovo.com/emea/threads/20744-¡¡Dadle-la-bienvenida-al-nuevo-LEGION-GO!!-🎉?p=155829&viewfull=1#post155829
"Would the SDD be easy to change, for instance, would it be compatible with a 2230?"
How long would the battery last approximately? Both at 800p and 1600p?
(And I think this one has already been asked, but just in case:)
Would it be an official accessory to connect both controllers and use them as a conventional controller?"
Thanks so much for your time @sergey 🙌Last edited by CandelaSynth; 05-09-23 at 12:54.
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I have a question here.
Will the Legion GO be available to other regions and countries? I'm from Brazil and I am really interested in this device, having a local option here would be great. -
Will the device have support for VRR? The display seems amazing but the screen tearing caused by unstable fps could kill what would otherwise be an amazing experience
Also, will we be able to install a 2230 nvme drive aside from the 2242 one that comes with the device? It will be a really interesting option. -
I think the exclusion of VRR will have a huge impact of users buying the device. I certainly will hesitate. If there needs to be a delay to pack one more feature, it is VRR, hands down. There’s a lot of people hesitant on ordering due to that.
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I know I'm not the one who should answer, but we already know that the screen can't support VRR in landscape mode because it's rotated from portrait.
There's no display out there that has the same size and has VRR in landscape. So that would mean designing and manufacturing a brand new display exclusively for this product. That's a very long and costly process.
However I do agree that having VRR is important, so it would be great for a possible "Legion Go 2" to have VRR and even better a screen which is designed exclusively for that product. -
Want to add to the voices very much hoping on VRR in Lenovo Legion Go! the 144hz mode would see much less use without it.
..or, if the screen is still a tablet screen at release, it'd be good to have HDR to make up for the lack of VRR. HDR on Windows isn't great but it'd be lovely for some color-enhanced detail. There are people hoping on pressure-sensitivity to be retained in that case as well.
Plus, really hoping on accessories like a tablet-style attachable keyboard & trackpad case to turn it into a more "serious" device with controllers detached, if need be! :) -
I don't think so, most people haven't even heard of vrr. I wouldn't state it is a must have feature at the moment. Most gaming laptops at the £700 price range don't have vrr. -
I have a few questions about the Controllers.
The review from The Verge pointed out that games that were tested had a problem with mixed inputs, where the games themselves were seeing the controllers as a mouse and keyboard instead of a joystick/gamepad.
Are the engineers working to resolve this behavior? I imagine this is because of the software "emulating" a gamepad, similar to Steam Input?
Along those lines, how are the customization options for the controller? Will we be able to map button combinations for Windows hotkeys for better navigation? Or assigning button combinations for things like a "turbo" mode?
Do the controllers have Gyro and is it configurable within the Lenovo software? -
Hi everyone.
Wow, lot's of questions, and good ones at that!
I hear and see everyone, and during this week I will do my best to answer all of them (if the asnwer can be given at all), so if you do not see me answering immediately, it means that I am finding out the info.
With that our of the way, let's address the most common ones first, and then I will go into more individual answers.
VRR
Let's be clear on one thing - Lenovo never claimed there was VRR. Since day one of official announce it was stated there is no VRR. Whoever delivered the VRR information from whatever source, in whichever way, was wrong, and that was not Lenovo.
*Update: my apologies, since it was discovered that while product pages, retailer pages, press release and videos all were correct, there was a single “Notify Me” page that mentioned VRR, and it will be fixed. Apologies again for any confusion caused.
Now.
VRR is good thing, but it is not the only thing, and it is not the main thing, especially given the panel we got on Go. Before you rise the pitchforks, let me explain.
VRR will do you good if you have a small gap between your FPS and Hz (will use "Hz" instead of "refresh rate"), as it will basically ask panel to wait till the new image comes from the GPU, which will help save some (really minor) energy and will eliminate tearing (although cyber-athletes may disable it as they value fastest info more than they value unteared picture, but that is another story - if you are interested, you can dive into BlurBusters explanations on "G-Sync 101").
Seems like the misconception in this thread is that when you do not have VRR, you instantly have "laggy screen" or whatever, which is far from truth. The screen shows you the latest info it got, and if there is none - it repeats the previous one. Meaning, at 144Hz rate you get 2.5 more scanouts and deliver info much faster to your eyes vs 60Hz. So the worst you can do is actually try to reduce Hz even lower to, say, 40 or 48 - the only thing you will accomplish is delay, since even if the GPU delivered the frame to the panel, the panel will wait for it's scheduled time (which is very very long time for 40-48Hz). On the opposite side we have scenario where we have, say, 48 FPS and we have 144Hz - in this case every of those 48 frames is delivered to your eyes as fast as possible, since the panel updates every several milliseconds, much faster than if you set it at 48 Hz.
In other words - there is literally no need for VRR if you are jsut afraid that you will "lose" some frames or will see some "lag". You put the screen to 144Hz and enjoy fast and fluid frames delivery to your eyes.
VRR may help with battery a little bit, and it may help with tearing, but comparing 48Hz VRR to 144Hz non-VRR is not really an option - at that FPS you will not see tearing, and the latency of 144Hz non-VRR will win. No need to sync the Hz and FPS - the panel will show whatever FPS you have fast, so you do not need to set it to 48Hz to see 48 FPS - you will see your 48FPS in 144Hz without losing frames.
Another big misconception is that FPS come out from GPU at an even pace, so you can just divide Hz by FPS and get some ideal proportion. No they don't - every frame is done when it's done, and the only limiting factor that may get it in orderly fashion is if you have way more processing power than needed and then you limit the FPS at certain speed, artificially (might benefit battery life), and even then it is not a guarantee. So in this case fast-refresh panel is also a big plus - the more the better.
That is why VRR is nota cornerstone thing for handheld gaming devices that already has 144Hz. Yes, it might be better with VRR, but the difference is marginal, and there is no tech opportunity at the moment.
Actually, this gives a great pathway to talk about another big thing:
Features list that might have been.
I absolutely love the device that we did.
My hope is that for many people it will be the ideal gaming handheld.
Of course there are many features that can be added - everyone can name a dozen of what they would love to see. The list of features that might have been is endless. But there are two very important things that are not endless, that define product, which are:
1) Budget. Not our budget, but user's budget. Every feature gives incremental cost. Every time someone wants a feature - it means bigger price. Our goal was to not only do best possible gaming handheld, but also make the best features set at a price point that could make many people happy. I'd say between hall effect joysticks, large battery, fast CPU and amazing screen, trackpad, programmable buttons, kickstand and detachable contollers, Legion Go is packed as good as it gets for the price point. And there is always a room for more features (at more cost), but I'd say it is a great debute device.
2) Development/testing/producing time. Every feature and component (HW and SW) need to get planned, budgeted, produced, assembled and tested. Every engineer and system architect knows there is a time to cut, if you want to finish product by some timeframe.
Of course everyone can dream up the device that has all the features (and presumably for free), but by the time all the testing and sourcing of new features is done, the industry has already developed something new, and there is a new set of features now to wish for. Every product will always miss something that came out literally yesterday, while the development/testing of the product takes a really long time.
So, we are happy to deliver Legion Go with the astonishing features set it got, in the price pooint it has, and in the timeframe it is available. Despite all the limitations of the above.
Final specs.
Big thing to remember for now is that Legion Go is not final in the sense of being onshelf and being sold. We have an embargo of 31st of October onshelf (but no preorder embargo) for the simple reason is that we are still polishing the experience, adjusting and mending such things as CPU/GPU power limits, software, BIOS, inputs, software interface... Its all not final yet. We have assumptions and goals, and I will share them, but again - some things are not final yet.
Some previews mentioned some things as final ones, where there are not.
Couple of big examples:
- Plastic material of detachable controllers.
- Someone mentioned 48W TDP. Current assumption is actually 20W on battery and 25W in wallet mode (with 7W and 15W being two other default modes - users of Legion laptops are familiar with Fn+Q modes switching). We are working on 35W mode being available in the wallet mode, but it is not a given and not a promise - it will fully depend on the tests results (thermals and noise).
- Inputs. Our engineers are still tuning inputs, both for own controllers, and for 3rd party ones.
- Software. Every week I see update coming to our Legion Space, so whatever interface you may have seen in the videos - it is not final.
- Battery life. I am not ready to share any numbers yet (SW/BIOS not final!), but I can tell right away, that even the 500-nit 165Hz QHD+ panel for a 16-inch laptop consumes near 5-6W, so you can try to downscale that to 8.8" that needs much less, and hope this gives some basic understanding that screen size and refresh rate compared to other handhelds will not affect the battery life that much. And we have a 49Whr battery, not a small one.
Which countries it will be available in, and when?
- This AMA is only for EMEA region, can not tell for others, but bear with me.
- South Africa and Spain are for sure covered.
- Which retailers? You can bet we reached every large and most of the smaller retailers. Just as a handy example - in Portugal you can already go for Go already in 6 online stores.
Phew, big things out of the way, we can now go to individual ones:
That's the beauty of Windows-based handheld with two USB-C 4.0
You can use any KB/mouse/dock that you like. You want printer - you attach printer. If the device works with Windows PC via USB-C or can be used bia USB-C dock - you can use it.
You do not need any special manual to operate it - if you worked in Windows, then you already know how to launch your games.
You do not need any special list of games - if the game runs on Windows, it will run on Legion Go (of course with remark that there might be some old games that may have troubles of running on Windows, that depend on Windows itself).
2. Same as in laptops, quantity does not necessarily translate to quality - those are two independent things. We made Legion Go a bit thicker so that we could place there a bigger battery and "thicker" fan, that can displace much more air per revolution compared to usual fans. Meaning, it's not "one fan", it's "one impressive big fan". Doing that quietly as well.
3. First previews are already out, but they use early builds (both HW and SW). For the final reviews we will of course use the 99% final products (HW and SW-wise). These I hope will see the light of the day closer to the sales date (31st of Oct).
- Stores - those you mentioned, and maybe by the time of final SW comes some more. I can tell that there will be a consolidated launcher for cloud gaming services as well.
Legion Space - for now the custom themes are not a priority, and we focus on functions over form.
SSD is 2242, and there is no barrel for 2230 one. However, I think the free market will handle this and offer some extenders - I saw some that extend 2242 to 2280 format, so there is no reason why wouldn't there be ones that extend 2230 to 2242.
We expect 2242 to be booming next year as a mainstream SSD format, and it is also easier to source/cool than 2230.
The SSD itself is easy to replace, but I would not comment on if it will void the warranty in your country or not, since every country may have it's own policy in regards to that. As a rule of thumb, as far as I know, we are not putting any warranty labels on back panel and on the SSD itself, but I will double check that info. Also, for those of you who did not know this little trick - if your Lenovo device (laptop, desktop) came with preinstalled Windows, you can register on Support website, and create your own bootable USB-recovery drive for factory recovery. Usefull thing to have! - Stores - those you mentioned, and maybe by the time of final SW comes some more. I can tell that there will be a consolidated launcher for cloud gaming services as well.
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CandelaSynth


